Starting next month I'll be highlighting some Indie Authors. Interviews, book listings, and giveaways! Get to know the people who give their books for free!
We have a giveaway going right now! Check out our facebook page, or the post before this one for the link. Score a copy of all 3 books Martin Reaves has written! These are fantastic books!
Now, on to our Sci-Fi listing today!! Enjoy
About this first book. I know it's Episode 2, but you can get Episode 1 for 2.99 or, get the whole season (6 books) for 5.99. These authors (David Wright and Sean Platt) are fastly becoming my new fave! Get this one for free, test it out, if you like it, you may want to consider getting the season for such a low price! And as always, remember, these authors work hard. They offer free books to gain readers. If you like a book, take a minute and leave a review afterwards! Authors love to hear from you!
WhiteSpace: Episode 2
From the Kings of the Serial, Sean Platt and David Wright, who brought you the post-apocalyptic series, Yesterday’s Gone, comes the new sci-fi horror series, WhiteSpace.
Hamilton Island seems like the perfect home.
The Puget Sound bedroom community has it all — beautiful homes with white picket fences, a thriving tech sector, and one of the best school systems in the state.
But not everything is as it seems.
And on the morning of September 1, the veil is lifted in a school shooting that will shake the island to its core, and expose an evil dynasty and a dark conspiracy that threatens the future of our species.
Deep Into the Game: S.W. Tanpepper's GAMELAND (Episode 1) (Volume 1) (S. W. Tanpepper's GAMELAND)
In the center of Long Island's forbidden wasteland, overseen by an omni-powerful corporation known as Arc Properties, is GAMELAND, a virtual reality arcade where the rich and privileged act out their base fantasies employing zombies as avatars. Connected to their Infected Undead Players via neural implants (government-mandated in the event of an outbreak) and using remote gaming controllers, Operators pit the Undead against one other in a high stakes game of violence, money and power. For the poor, the televised action on state-controlled Media streams is both horrifying and powerfully addictive.
Volunteering to become an Undead Player is illegal, but the lure of fame and money attracts some to The Game.
On a whim, a small group of computer hackers and gamers decides to sneak onto the island, hoping to catch a glimpse of the uncontrolled Infecteds, unimplanted victims of the outbreak that took place there over a decade earlier. But while breaking in turns out to be a lot easier than any of them could have ever imagined, getting back out winds up being a hell of a killer. As they soon discover, when you play The Game, you play to win. Losers go home dead. Or Undead.
LIKE BEING SCARED? Get in on the first of the Always Young Trilogy now, and be prepared to be nervous and on edge when 55 year old widow, Dorrie Donato, takes a pill to be 24 forever. Getting old turns out to be the least of her concerns when she's running for her life from the villains and the law.
Coming Soon are two follow-up thrillers: BLESSING OR CURSE and ALWAYS YOUNG.
Deke Brolin is struggling with his life. When he happens across the Sacred Amulet of Rhol he suddenly finds himself in a strange world and soon learns that he is at the forefront of a quest to save the Balance of Five.
On Rhol, unlike Earth, Deke can see his outer soul or Paladin and soon discovers that everyone was created with two souls that act independently of each other, yet are one. Neither can survive without the other.
Through the teachings of his Paladin, Deodatus, Deke learns that he can manipulate the powers within the Amulet in his quest to save the Balance of Five. These powers can come at a cost however, drawing him into dark places that become increasingly difficult to return from.
As Deke discovers each new world throughout the series, he learns the secrets of the Universe, secrets that one could only imagine.
On Rhol, unlike Earth, Deke can see his outer soul or Paladin and soon discovers that everyone was created with two souls that act independently of each other, yet are one. Neither can survive without the other.
Through the teachings of his Paladin, Deodatus, Deke learns that he can manipulate the powers within the Amulet in his quest to save the Balance of Five. These powers can come at a cost however, drawing him into dark places that become increasingly difficult to return from.
As Deke discovers each new world throughout the series, he learns the secrets of the Universe, secrets that one could only imagine.
Worlds Without End: The Mission is better than ever. This 2nd edition is all new, with a brand new cover and a professional edit - so the grammatical and spelling errors mentioned in a few of the reviews are gone. In addition, it has a new beginning and epilogue that will be sure to capture and enthrall you into a story that stretches across the galaxy in search of the key that will free the human race.
Synopsis:
Twenty-three years after the disappearance of the Mars I space shuttle, NASA receives a mysterious transmission from Adrian Palmer, the commander of the mission. Adrian's brother, Kevin, wastes no time funding the Mars II rescue mission, commanded by Jake Palmer, Adrian's son. Jake and Dr. Steven "Skip" Hendricks, a NASA physicist, travel through a wormhole that Skip believes was the reason the Mars I crew disappeared. They eventually crash-land on the planet Terrest and are thrust into a dangerous conflict. The native Terrestrians are at war against a super-race of humans called the Gnols, led by Koroan Chast. The Terrestrian's struggle is futile because of the godlike abilities of the Gnols. Now, the only hope mankind has may rest on a 2000-year-old prophecy discovered in an ancient temple on Terrest. But before the prophecy can come to pass, Adrian and Jake must first stop the Gnols from attacking Earth and enslaving the human race.
Synopsis:
Twenty-three years after the disappearance of the Mars I space shuttle, NASA receives a mysterious transmission from Adrian Palmer, the commander of the mission. Adrian's brother, Kevin, wastes no time funding the Mars II rescue mission, commanded by Jake Palmer, Adrian's son. Jake and Dr. Steven "Skip" Hendricks, a NASA physicist, travel through a wormhole that Skip believes was the reason the Mars I crew disappeared. They eventually crash-land on the planet Terrest and are thrust into a dangerous conflict. The native Terrestrians are at war against a super-race of humans called the Gnols, led by Koroan Chast. The Terrestrian's struggle is futile because of the godlike abilities of the Gnols. Now, the only hope mankind has may rest on a 2000-year-old prophecy discovered in an ancient temple on Terrest. But before the prophecy can come to pass, Adrian and Jake must first stop the Gnols from attacking Earth and enslaving the human race.
Commander Jonathan Radec is a man trying desperately to escape from the mistakes of his past.
Now the owner of Vanguard Shipping his primary concerns are trying to keep his ships flying and his crew alive. However, the shadowy Syndicate organisation has set their sights on the Commander and his business, having sent a beautiful assassin to kill him; that to make matters worse has become the target of his infatuation. Much to the dismay of his ex-girlfriend recently elevated to President of the Confederation who is still very much in love with him; and capable of making his life a living hell.
Surrounded by a galaxy that is beginning to tear itself apart, with enemies on all sides and now unwillingly tasked with trying the save the Confederation – to whom he has little regard for. Jon has little going in his favour, except a crew that consists of the elite of the old Imperial Navy, all that would fight to the death for him and a past which possibly makes him one of the most dangerous men alive.
Now the owner of Vanguard Shipping his primary concerns are trying to keep his ships flying and his crew alive. However, the shadowy Syndicate organisation has set their sights on the Commander and his business, having sent a beautiful assassin to kill him; that to make matters worse has become the target of his infatuation. Much to the dismay of his ex-girlfriend recently elevated to President of the Confederation who is still very much in love with him; and capable of making his life a living hell.
Surrounded by a galaxy that is beginning to tear itself apart, with enemies on all sides and now unwillingly tasked with trying the save the Confederation – to whom he has little regard for. Jon has little going in his favour, except a crew that consists of the elite of the old Imperial Navy, all that would fight to the death for him and a past which possibly makes him one of the most dangerous men alive.
WHO DOESN'T LIKE A CLASSIC?!?!
Mankind is facing the biggest challenge he has ever faced. The human race will be extinct in 5 – 7 years. And this is not just a theory. It is a scientific fact. And it has already started. All humans will die. As will all animals, and all plants.
The sun is expanding. And the earth is getting warmer. The computer models say temperatures in the desert southwest in the United States will top 380 degrees. Temperatures above 400 degrees are a possibility in some areas. The oceans will literally boil.
Two men are given the job of saving humanity. Dr. Alan Wheaton is considered the best solar physicist in the world. Lucas Wills is a 24 year old kid who only wants to be a pro skateboarder. But Lucas is a genius, and is thought to be the smartest man alive. Alan and Lucas surround themselves with an unconventional cast of characters, all geniuses themselves. Will their Human Lifeboat concept work?
And if it works is it the right thing to do? Is saving a handful of humans justification for releasing them back to a barren planet they can do nothing with?
The sun is expanding. And the earth is getting warmer. The computer models say temperatures in the desert southwest in the United States will top 380 degrees. Temperatures above 400 degrees are a possibility in some areas. The oceans will literally boil.
Two men are given the job of saving humanity. Dr. Alan Wheaton is considered the best solar physicist in the world. Lucas Wills is a 24 year old kid who only wants to be a pro skateboarder. But Lucas is a genius, and is thought to be the smartest man alive. Alan and Lucas surround themselves with an unconventional cast of characters, all geniuses themselves. Will their Human Lifeboat concept work?
And if it works is it the right thing to do? Is saving a handful of humans justification for releasing them back to a barren planet they can do nothing with?
It is the distant future and one man, Jonas Valent, is letting his life slip by. He is employed by Freeground station as a port traffic controller, a job he took after completing a tour in the military. His only real joy in life is his participation in true-to-life military simulations with a cadre of friends who come together regularly to defeat challenges made to test the brightest military cadets and officers alike. These restricted scenarios stand as an addictive preoccupation that is so enticing that they ignore the potential repercussions of breaking in to participate.
When someone betrays their identities to the Freeground Fleet Admiralty, Jonas and his friends are faced with a far greater challenge: to venture out into the more populated regions of the galaxy to acquire technology and knowledge. They are tasked with laying the groundwork for the Freeground Nation in their efforts to reconnect with the rest of humanity, and to secure the armaments they might need to defend themselves from encroaching enemies.
Spinward Fringe Broadcast 0: Origins is a collected trilogy that chronicles the early adventures of an ambitious crew. Their leader, Jonas Valent, has the least to lose and everything to gain as he tells the tale of his first tour as Captain of a ship tasked with making allies and discovering new technologies for the good of his people. This simple mission becomes more complicated as the crew ventures further into the settled fringes of the galaxy.
This trilogy spawned the best selling Spinward Fringe eBook series. This is where it all began, when one man was challenged to aspire for more than an idle life.
When someone betrays their identities to the Freeground Fleet Admiralty, Jonas and his friends are faced with a far greater challenge: to venture out into the more populated regions of the galaxy to acquire technology and knowledge. They are tasked with laying the groundwork for the Freeground Nation in their efforts to reconnect with the rest of humanity, and to secure the armaments they might need to defend themselves from encroaching enemies.
Spinward Fringe Broadcast 0: Origins is a collected trilogy that chronicles the early adventures of an ambitious crew. Their leader, Jonas Valent, has the least to lose and everything to gain as he tells the tale of his first tour as Captain of a ship tasked with making allies and discovering new technologies for the good of his people. This simple mission becomes more complicated as the crew ventures further into the settled fringes of the galaxy.
This trilogy spawned the best selling Spinward Fringe eBook series. This is where it all began, when one man was challenged to aspire for more than an idle life.
When college student Travis Maguire chases his dog into Washington, D.C.'s Rock Creek Park wilderness, he finds more than the dog -- he discovers a camera with photos of a mysterious black triangular aircraft that crashed in the woods. Obsessed with the photos and the unknown photographer, Travis searches for the wreck, accompanied by two friends: beautiful Lexie Collins, who's convinced a UFO came down outside the city, and her brother Burke, who argues that the photos must be fake. Their lives take an unimaginable turn when they encounter a six-eyed galactic animal control officer and the murderous creature he was transporting. Lost Cargo is set in the shadows of Washington's famous streets, with wicked twists and turns and unforgettable aliens.
Book 1 in the Wanted series
Sergeant First Class Carl Waters left the army behind before the bomb went off in L.A. He lived off the grid, avoiding the fallout from the bombs and the Burnout Fever that ravaged the world. With the occasional trespasser to keep his skills sharp, life was smooth and settled and exactly how he wanted it.
All that changed when three stragglers showed up that he didn't have the heart to turn away. Two children led by a shepherd who had lost her own way, Carl felt the sins of his past had finally come calling. Especially when it turned out the children had their own demons in pursuit.
On the run once again, they must survive the North American badlands, an enemy with unlimited resources, and each other. Ultimately it will come down to Carl to decide just how much he is willing to sacrifice for the safety of his charges.
Sergeant First Class Carl Waters left the army behind before the bomb went off in L.A. He lived off the grid, avoiding the fallout from the bombs and the Burnout Fever that ravaged the world. With the occasional trespasser to keep his skills sharp, life was smooth and settled and exactly how he wanted it.
All that changed when three stragglers showed up that he didn't have the heart to turn away. Two children led by a shepherd who had lost her own way, Carl felt the sins of his past had finally come calling. Especially when it turned out the children had their own demons in pursuit.
On the run once again, they must survive the North American badlands, an enemy with unlimited resources, and each other. Ultimately it will come down to Carl to decide just how much he is willing to sacrifice for the safety of his charges.
Follow the terrifying exploits of Don Black, a man kidnapped by aliens intent on using him for scientific experimentation on their home planet. The journey to the extraterrestrial world, however, takes an unexpected detour when the alien spacecraft carrying Don crash-lands on a planet teeming with carnivorous monsters and ruled by gigantic, telepathic spiders. To make matters worse, another race of aliens led by a time-snatched Adolf Hitler arrives with plans to assume control of the planet and use its unlimited resources to conquer the galaxy. Can Don help prevent Hitler and his army of space Nazis from causing a galactic Holocaust?
When starfighter pilot Simon Dodds is enrolled in a top secret military project, he and his wingmates begin to suspect that there is a lot more to the theft of a legendary battleship and an Imperial nation's civil war than either the Confederation Stellar Navy or the government are willing to let on.
Within weeks of being reassigned to the Confederate border system of Temper, the five would begin to untangle a web of lies and a cover-up that seemed to span the length of the entire galaxy. And it would not be long before they themselves would come face to face with that which destroyed an empire: an unforgiving, unstoppable, and totally unrelenting foe.
There seemed to exist only one glimmer of hope of driving back the darkness: The ATAF Project - a secretly developed set of starfighters that may well just harbour some terrible secrets of their own.
Within weeks of being reassigned to the Confederate border system of Temper, the five would begin to untangle a web of lies and a cover-up that seemed to span the length of the entire galaxy. And it would not be long before they themselves would come face to face with that which destroyed an empire: an unforgiving, unstoppable, and totally unrelenting foe.
There seemed to exist only one glimmer of hope of driving back the darkness: The ATAF Project - a secretly developed set of starfighters that may well just harbour some terrible secrets of their own.
An apocalyptic pandemic. A handful of survivors who find that they are not alone. The living are hunted relentlessly across a land of the dead by creatures that grow stronger as the survivors grow weak. Creatures that feed on the dead ... so that they can consume the living.
The End is a fast-paced, action packed battle for survival set during the first twenty-four hours after an apocalyptic pandemic.
The End is a fast-paced, action packed battle for survival set during the first twenty-four hours after an apocalyptic pandemic.
A jaded journalist abandons his profession in search of the truth and a means to disrupt the world system.
When Ikaros realises that there's no future for him in his profession and that the safety of his urban enclave provides no genuine protection at all, he decides to take drastic action and dedicates himself to proceeding on his own terms, facing danger and resistance head on.
After fleeing the country with a vague plan, a raw desire for change and a lot to learn, Ikaros travels around the hostile, corrupt and deceitful world discovering the harshness of reality for himself and developing the desire to undermine the mounting antisocial ambitions of the elites.
The knowledge, resolve and opportunities he gains from his experiences propel him and his growing number of allies down a perilous path with the steadfast determination to disrupt the course of the future on a massive scale.
Approx. 66K
When Ikaros realises that there's no future for him in his profession and that the safety of his urban enclave provides no genuine protection at all, he decides to take drastic action and dedicates himself to proceeding on his own terms, facing danger and resistance head on.
After fleeing the country with a vague plan, a raw desire for change and a lot to learn, Ikaros travels around the hostile, corrupt and deceitful world discovering the harshness of reality for himself and developing the desire to undermine the mounting antisocial ambitions of the elites.
The knowledge, resolve and opportunities he gains from his experiences propel him and his growing number of allies down a perilous path with the steadfast determination to disrupt the course of the future on a massive scale.
Approx. 66K
A jaded tycoon refocuses all his energies on disrupting the undeniably diabolical course of the future for the good of the world system.
After years of being undermined and targeted in business because of his progressive views and intentions, Henry 38 becomes fed up with the corruption of the elitist establishment and realises he's in a strong position to resist current trends and make changes on his own terms. He gradually rechannels his time, energy and extensive wealth into R&D programmes focused on disrupting the future, an important part of which involves providing opportunity and power to those who have a strong desire for systemic change.
He observes and facilitates his social experiment from a distance for many years, eventually coming out of the dark to participate actively in the course of world changing events executed by the organisation put together by his most successful aspirant, Ikaros Jonez.
Henry and the revolutionary organisation pool resources and proceed to develop an effective R&D environment to experiment with New World Dynamics in an attempt to generate a progressive, stable and prosocial world system.
Not all is as it seems, though, and everything they've achieved and believe in will be tested on a grand scale before coming close to reaching their ambitions for a better world.
After years of being undermined and targeted in business because of his progressive views and intentions, Henry 38 becomes fed up with the corruption of the elitist establishment and realises he's in a strong position to resist current trends and make changes on his own terms. He gradually rechannels his time, energy and extensive wealth into R&D programmes focused on disrupting the future, an important part of which involves providing opportunity and power to those who have a strong desire for systemic change.
He observes and facilitates his social experiment from a distance for many years, eventually coming out of the dark to participate actively in the course of world changing events executed by the organisation put together by his most successful aspirant, Ikaros Jonez.
Henry and the revolutionary organisation pool resources and proceed to develop an effective R&D environment to experiment with New World Dynamics in an attempt to generate a progressive, stable and prosocial world system.
Not all is as it seems, though, and everything they've achieved and believe in will be tested on a grand scale before coming close to reaching their ambitions for a better world.
[This is the third instalment in the NEW WORLD TRILOGY released in December 2012. The other titles include DAY ZERO and AGENT ZERO.]
Andreas, a scientist-technologist in Venus Colony, uncovers the nature of a diabolical threat to the whole population of the solar system.
When a mysterious incident causes the horrible deaths of thousands of inhabitants in Venus Colony, Andreas narrowly escapes with his life. During the ensuing investigation, he soon finds himself drawing different conclusions to those of this colleagues and superiors. With a sense of urgency, he decides to go straight to the top with his ominous results in order to avoid being undermined by the rampant politicking entrenched in the colony.
Sascha and Yanyan are receptive to hearing his case and subsequently provide him with the resources to conduct a bold operation to purge the system of the underlying threat. Meanwhile, the stakes have been raised as Earth has recently been terraformed and social experiments on the surface have begun in earnest.
While Andreas engages in covert R&D, Sascha and Yanyan must continue on as normal attempting to make progress towards a better world despite their beliefs and hopes having an ever-present risk of being ripped from them and the remnants of humanity.
Andreas, a scientist-technologist in Venus Colony, uncovers the nature of a diabolical threat to the whole population of the solar system.
When a mysterious incident causes the horrible deaths of thousands of inhabitants in Venus Colony, Andreas narrowly escapes with his life. During the ensuing investigation, he soon finds himself drawing different conclusions to those of this colleagues and superiors. With a sense of urgency, he decides to go straight to the top with his ominous results in order to avoid being undermined by the rampant politicking entrenched in the colony.
Sascha and Yanyan are receptive to hearing his case and subsequently provide him with the resources to conduct a bold operation to purge the system of the underlying threat. Meanwhile, the stakes have been raised as Earth has recently been terraformed and social experiments on the surface have begun in earnest.
While Andreas engages in covert R&D, Sascha and Yanyan must continue on as normal attempting to make progress towards a better world despite their beliefs and hopes having an ever-present risk of being ripped from them and the remnants of humanity.
The universe has passed a tipping point: all seems lost to the mounting horrors of extensive subjugation, genocide and destruction.
Having no choice but to come to their own aid, two jaded post-punk transhumans, Axilla and Pace, struggle to establish a relatively anarchic space state despite the aggression bearing down upon them from all directions.
Their increasingly visible defiance is met with a bombardment from external and internal sources, leading to total warfare, which harshly impacts upon their efforts and ambitions. They depend desperately and intrinsically on their R&D programmes for continued survival in the tenuous hope that they may buy themselves enough time to complete their subversive mission.
Their belief in their reality is repeatedly tested as they suffer many losses, defeats, setbacks and frustrations along the way, yet they're mindful that their options are severely limited and that there's no hope whatsoever without persistent resistance.
But do they really understand where and what they are? Do they really know what they're up against? And, importantly, does their precarious situation even have the slightest hope? Can they really rely on the extremes of resistance and R&D to provide any viable answers and solutions...?
Having no choice but to come to their own aid, two jaded post-punk transhumans, Axilla and Pace, struggle to establish a relatively anarchic space state despite the aggression bearing down upon them from all directions.
Their increasingly visible defiance is met with a bombardment from external and internal sources, leading to total warfare, which harshly impacts upon their efforts and ambitions. They depend desperately and intrinsically on their R&D programmes for continued survival in the tenuous hope that they may buy themselves enough time to complete their subversive mission.
Their belief in their reality is repeatedly tested as they suffer many losses, defeats, setbacks and frustrations along the way, yet they're mindful that their options are severely limited and that there's no hope whatsoever without persistent resistance.
But do they really understand where and what they are? Do they really know what they're up against? And, importantly, does their precarious situation even have the slightest hope? Can they really rely on the extremes of resistance and R&D to provide any viable answers and solutions...?
Pace, a disillusioned transhuman (one of the main characters in AFTER EARTH), lands on a distant world in order to find some respite from the horrors that have been besieging him relentlessly for so long.
Unwittingly undermining his own intentions, he soon becomes entangled in a subversive underground movement that's seeking to disrupt the unjust and self-serving actions of the establishment and its affiliate organisations.
Events persuade him to bring his own resources to bear on the situation despite knowing this will have the unfortunate effect of providing the region, which has 'enjoyed' relative obscurity for so long, with unwanted visibility and attention.
As the situation deteriorates and amplifies still further, Pace is confronted with a game changer that addresses many of his underlying concerns that have been nagging at him for years and that requires the reorienting of the modus operandi of his sub-group of initiates and, importantly, the establishment of a new R&D programme.
The race is on to achieve their new objectives before the whole of their reality collapses in around them.
Approx. 19K
Unwittingly undermining his own intentions, he soon becomes entangled in a subversive underground movement that's seeking to disrupt the unjust and self-serving actions of the establishment and its affiliate organisations.
Events persuade him to bring his own resources to bear on the situation despite knowing this will have the unfortunate effect of providing the region, which has 'enjoyed' relative obscurity for so long, with unwanted visibility and attention.
As the situation deteriorates and amplifies still further, Pace is confronted with a game changer that addresses many of his underlying concerns that have been nagging at him for years and that requires the reorienting of the modus operandi of his sub-group of initiates and, importantly, the establishment of a new R&D programme.
The race is on to achieve their new objectives before the whole of their reality collapses in around them.
Approx. 19K
While digging for the fossil remains of early protohumans at a site in Africa, archeologists uncover a buried vault that dates back more than 10 million years. Objects found inside the vault, if made public, could rock the entire world.
This is a short story that is 39 pages.
This is a short story that is 39 pages.
Calvin, an intelligence operative, is sent to eliminate a dangerous traitor. But, as he chases his prey across the stars, he realizes they are both pawns in a shadowy chess game. One that threatens humankind everywhere.
If he is to uncover the conspiracy he must confront--and embrace--the darkest elements of the galaxy. And throw himself, his career, and everyone he loves into the line of fire.
The Phoenix Conspiracy is the first of a series.
If he is to uncover the conspiracy he must confront--and embrace--the darkest elements of the galaxy. And throw himself, his career, and everyone he loves into the line of fire.
The Phoenix Conspiracy is the first of a series.
Celia Brooks is a young southern reject living a mundane life. She has no idea that the world is about to end. In one terrifying night the Earth enters a new dimension and the human race is granted god-like powers. Now Celia can create anything she can imagine. But these powers come at a steep price. Nightmares come alive and fear breeds monsters. Every thought has a consequence in a world where even desire can be dangerous. She must leave behind the ruins of her old life and look for survivors so they can pick up the pieces and start over.
Celia's journey leads her into an epic struggle between the forces of good and evil. Is she only a pawn in the Battle of Ages or will she find a way to survive and become something more?
Enter the world of The Dual. See the Cosmic Circus on parade. Explore the Obsidian City of the King of the South. Climb the crystal pyramids and touch the stars. Let Wraith teach you how to fly. And beware the Dark Man.
It’s the end of the world. Come play a game!
Celia's journey leads her into an epic struggle between the forces of good and evil. Is she only a pawn in the Battle of Ages or will she find a way to survive and become something more?
Enter the world of The Dual. See the Cosmic Circus on parade. Explore the Obsidian City of the King of the South. Climb the crystal pyramids and touch the stars. Let Wraith teach you how to fly. And beware the Dark Man.
It’s the end of the world. Come play a game!
After a life altering event, the Earth is transformed into an inhospitable host to every living thing on it. Some humans have survived in subterranean shelters, while others have been transformed by their unforgiving environment above ground. One group fosters the hope of optimism for a new and better future, the other looks no further than the daily harsh reality of survival. Can both groups co-exist? Or will fear of the unknown, distrust, and the necessity to work together foster the competitive spirit of men to once again adopt the attitude of dominating one another for the benefit of the few?
Samantha Montgomery of Academy City 676 always dreamed of life outside of school. Sometimes you have to be careful what you wish for…
A rogue weapons manufacturer, a ruthless killer, and a schoolgirl converge as a weapon so advanced it defies the laws of physics is a mere breath away from being unleashed on the world. Now it’s up to Sam and some unexpected allies to keep it out of the wrong hands or risk loosing everything, and everyone, they hold dear.
A defense contractor on the rampage, an assassin out for blood, and Sam caught in the middle.
When the reality you know ceases to be, can you live with the reality yet to come?
A rogue weapons manufacturer, a ruthless killer, and a schoolgirl converge as a weapon so advanced it defies the laws of physics is a mere breath away from being unleashed on the world. Now it’s up to Sam and some unexpected allies to keep it out of the wrong hands or risk loosing everything, and everyone, they hold dear.
A defense contractor on the rampage, an assassin out for blood, and Sam caught in the middle.
When the reality you know ceases to be, can you live with the reality yet to come?
Prisoner 3-57 was convicted for murder on seven counts. For six years he survived in one of the most brutal and dangerous prisons. He was forced to do things that even cold hearted killers couldn’t bring themselves to do. He survived through a living hell. Six years and eight-three days into his sentence the moon colony is attacked without warning. Prisoner 3-57 and a band of survivors are drawn into a galactic war game, spanning the entire multi-verse. It is kill or be killed. The flesh of the weak becomes food for the strong. Fear threatens to split the group in half, as tensions run high. Prisoner 3-57 and the survivors of the moon colony are sent down on their first mission, as part of the invading army. Friendships are destroyed, lovers become enemies. Prisoner 3-57 can trust no one. The battle for survival has started, as they are hunted by highly trained Earth Force marines. How many of them will make it out alive? Extermination is a blood thirsty, all action, science fiction novella.
Creation vs evolution? What if there is truth to both? Will the world end in 2012? A first-hand account of the origin of the species, as told by the Creators themselves.
“Knowledge of this magnitude would destroy everything churches of your world have thus far maintained is the only truth. It would give the story of Creation a scientific explanation, therefore eliminating all of the magical and mystical aspects that make religions practices of faith…"
~ The Creators ~
This book is a work of fiction.
“Knowledge of this magnitude would destroy everything churches of your world have thus far maintained is the only truth. It would give the story of Creation a scientific explanation, therefore eliminating all of the magical and mystical aspects that make religions practices of faith…"
~ The Creators ~
This book is a work of fiction.
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