We have no weekend giveaway this week, but never fear, we'll have one next week! I promise!
Enjoy
$40 Premade Cover
Edgewood (Edgewood Series) - Amazon
Wandering the dark streets at night is Russ Becker’s way of dealing with his relentless insomnia and the angst of life. But that changes forever the night he witnesses a strange astronomical event, then discovers he’s developed incredible superpowers.
And he’s not alone. Three others in his town—sexy Mallory, arrogant Jameson, and mysterious Nadia—have had the same experience and acquired intriguing powers of their own. As if Mallory isn't special enough with her good looks and high IQ, now she can control peoples’ minds. Jameson thinks he’s the coolest because he moves objects with his thoughts, and shy Nadia struggles to understand her new empathic abilities.
At first the four secretly relish their newfound gifts while keeping them hidden. However, things get serious when they learn they're being hunted by an organization that wants them for its own nefarious purposes. Russ has always picked his battles wisely, but when the bad guys threaten his family, they're about to find out they messed with the wrong teens. What transpires will change all of them in ways they never imagined.
Becoming Red (The Becoming Novels) - Amazon
Nook Link
Irish myths, never sexier.
'You got me back. You always said you would.'
Ash DeMorgan, graduate, orphan, ice maiden, has long since consigned the fairytale nightmares of a troubled childhood to the realm of fantastical childish imagination.
Now, lured back to Dublin, the scene of her tragic past, Ash encounters a city pulsing under the dangerous sexual influence of a new street drug the locals call Rave. Nothing is as it seems. Ash is about to discover that her nightmares are real, ancient Irish myths are larger than life and roaming the streets of the medieval city, and she has become the prey in their erotic hunt. A step back into her past is about to become a high adrenaline race for survival.
Connal Savage, outcast, assassin, and living, breathing hunk of ancient mythology, has lived a thousand years servicing a debt of revenge. Dead inside. Until he encounters his boss's granddaughter, an infuriating woman who threatens to lead him to hell with all his good intentions, who manages to chip away at the hard encrusted defences of a lifetime spent at war and burrow herself deep into a part of him that hasn't breathed for centuries. He is about to discover that when it comes down to the wire, when you're bargaining with the Grim Reaper for the life of the one you love, you will do anything...
An old man rides a workhorse through the night, across mudslides, past stores abandoned for decades, past the rotted corpses of automobiles invisible under mounds of blackberry. Rain courses from his rabbit skin poncho. He carries a sword and a spear. He knows where to find the murderer. He will face him alone.
SINCE TOMORROW is a novel of a world in the remaking. The old man, Frost, remembers the "good times". Those who live on his "farm" among collapsed warehouses and the foundations of vanished houses struggle to maintain human values. But when others in this makeshift world are driven only by greed and the need for power, all values must ultimately be replaced by the simple instinct for survival.
In this full length novel Morgan Nyberg takes the reader to the West Coast of Canada, where the city of Vancouver has been transformed by climate change, pandemic, economic collapse and earthquake into "Town", a squalid, lawless place inhabited the desperate, the diseased and the dying. Taking advantage of this state of affairs is the formidable Langley, who grows poppies to produce "skag", a crude form of opium. Langley has amassed enough power to control a small private army. Now he is determined to acquire Frost's farm for himself. Recklessly opposing Langley is Frost's fearless but impulsive granddaughter, Noor.
SINCE TOMORROW demonstrates that there is room in the post-apocalyptic genre for exceptional writing. Morgan Nyberg tells nothing - he shows everything. In clear, sensuous prose free of commentary or explanation - prose as addictive as Langley's skag - he leads the reader toward that climactic night with Frost on his horse, and farther, to the threshold of a new, perhaps happier, era.
SINCE TOMORROW is a novel of a world in the remaking. The old man, Frost, remembers the "good times". Those who live on his "farm" among collapsed warehouses and the foundations of vanished houses struggle to maintain human values. But when others in this makeshift world are driven only by greed and the need for power, all values must ultimately be replaced by the simple instinct for survival.
In this full length novel Morgan Nyberg takes the reader to the West Coast of Canada, where the city of Vancouver has been transformed by climate change, pandemic, economic collapse and earthquake into "Town", a squalid, lawless place inhabited the desperate, the diseased and the dying. Taking advantage of this state of affairs is the formidable Langley, who grows poppies to produce "skag", a crude form of opium. Langley has amassed enough power to control a small private army. Now he is determined to acquire Frost's farm for himself. Recklessly opposing Langley is Frost's fearless but impulsive granddaughter, Noor.
SINCE TOMORROW demonstrates that there is room in the post-apocalyptic genre for exceptional writing. Morgan Nyberg tells nothing - he shows everything. In clear, sensuous prose free of commentary or explanation - prose as addictive as Langley's skag - he leads the reader toward that climactic night with Frost on his horse, and farther, to the threshold of a new, perhaps happier, era.
Leon Tsarev is a high school student set on getting into a great college program, until his uncle, a member of the Russian mob, coerces him into developing a new computer virus for the mob's botnet - the slave army of computers they used to commit digital crimes.
The evolutionary virus Leon creates, based on biological principles, is successful -- too successful. All the world's computers are infected. Everything from cars to payment systems and, of course, computers and smart phones stop functioning, and with them go essential functions including emergency services, transportation, and the food supply. Billions may die.
But evolution never stops. The virus continues to evolve, developing intelligence, communication, and finally an entire civilization.
Some may be friendly to humans, but others are not.
Leon and his companions must race against time and the military to find a way to either befriend or eliminate the virus race and restore the world's computer infrastructure.
The evolutionary virus Leon creates, based on biological principles, is successful -- too successful. All the world's computers are infected. Everything from cars to payment systems and, of course, computers and smart phones stop functioning, and with them go essential functions including emergency services, transportation, and the food supply. Billions may die.
But evolution never stops. The virus continues to evolve, developing intelligence, communication, and finally an entire civilization.
Some may be friendly to humans, but others are not.
Leon and his companions must race against time and the military to find a way to either befriend or eliminate the virus race and restore the world's computer infrastructure.
What if it were possible to live two very different lives in two separate worlds?
What if the dreams you awaken from are the fading memories of that second life?
What if one day you woke up in the wrong world?
Only one person in a generation may cross the barrier of dreams to reach the other world—a world of war-scarred countries and fallen faiths. When a Chicago-born journalist finds himself on the far side of his dreams, he must hurl himself into battle to save a princess from her own people, two worlds from annihilation, and himself from a dream come way too true.
What if the dreams you awaken from are the fading memories of that second life?
What if one day you woke up in the wrong world?
Only one person in a generation may cross the barrier of dreams to reach the other world—a world of war-scarred countries and fallen faiths. When a Chicago-born journalist finds himself on the far side of his dreams, he must hurl himself into battle to save a princess from her own people, two worlds from annihilation, and himself from a dream come way too true.
Whiskey Tango Foxtrot is a introduction into the apocalyptic world of Staff Sergeant Brad Thompson.
The radio goes quiet while on convoy in Afghanistan, a lost patrol alone in the desert. With his unit and his home base destroyed, Staff Sergeant Brad Thompson suddenly finds himself isolated and in command of a small group of men trying to survive in the Afghan wasteland. The local population has been afflicted with an illness that turns them into rabid animals. They pursue him and his men at every corner and stop. Struggling to hold his team together and unite survivors, he must fight and evade his way to safety.
W. J. Lundy is a current member of the U.S. Military with service in Afghanistan. He is donating a portion of the proceeds from the sale of this book to the Wounded Warrior Project.
http://www.woundedwarriorproject.org/
The radio goes quiet while on convoy in Afghanistan, a lost patrol alone in the desert. With his unit and his home base destroyed, Staff Sergeant Brad Thompson suddenly finds himself isolated and in command of a small group of men trying to survive in the Afghan wasteland. The local population has been afflicted with an illness that turns them into rabid animals. They pursue him and his men at every corner and stop. Struggling to hold his team together and unite survivors, he must fight and evade his way to safety.
W. J. Lundy is a current member of the U.S. Military with service in Afghanistan. He is donating a portion of the proceeds from the sale of this book to the Wounded Warrior Project.
http://www.woundedwarriorproject.org/
Ephraim didn't find out his dearly loved wife, Lola, had been hiding something from him until she was cold and dead, and he was in the middle of digging her grave... What he realized nearly undid him.
Ephriam and Lola cleaved to each other for over fifty years. Many of these years they shared in quiet affection, working their homestead farm on the distant world Athena. When Lola died, Ephraim set to the labor of grieving as he had always done. For every difficulty, he found work for his hands. Now while digging her grave, Ephraim learns that there had been one part of her which Lola had kept to herself, and learning this, he is forced to reexamine his own judgments and prejudices.
Ephriam and Lola cleaved to each other for over fifty years. Many of these years they shared in quiet affection, working their homestead farm on the distant world Athena. When Lola died, Ephraim set to the labor of grieving as he had always done. For every difficulty, he found work for his hands. Now while digging her grave, Ephraim learns that there had been one part of her which Lola had kept to herself, and learning this, he is forced to reexamine his own judgments and prejudices.
In a province where magic is forbidden and its possessors are murdered by the cruel Praetor, young Ilan, born with the powerful gift of her ancestors, has only one hope for survival. Concealment. In the shadow of Dimmingwood, she finds temporary protection with a band of forest brigands led by the infamous outlaw Rideon the Red Hand.
But as Ilan matures, learns the skills of survival, and struggles to master the inherent magic of her dying race, danger is always close behind. When old enemies reappear and new friendships lead to betrayal, will her discovery of an enchanted bow prove to be Ilan's final salvation or her ultimate downfall?
But as Ilan matures, learns the skills of survival, and struggles to master the inherent magic of her dying race, danger is always close behind. When old enemies reappear and new friendships lead to betrayal, will her discovery of an enchanted bow prove to be Ilan's final salvation or her ultimate downfall?
Travel back in time with the Aurora Conspiracy Prequel Series and follow Aurelius, a man from another world, on his adventure with generation after generation of the Proctor family through some of the most important events and discoveries in history. Meet famous historic figures and discover how they were impacted. The possibilities are endless with this cast of characters, who must surely be out there somewhere.
Zombie Books is the incredible post apocalyptic story of Kyle Moore. Kyle is a 20 year old high school dropout living in Cheney Washington. He is considered a no good loser by the other residents until after the zombie apocalypse where he is one of the few remaining survivors. Contrary to popular belief he is very smart and has mad survival skills which help him thrive in a very dangerous new world. Kyle Moore becomes a zombie hunter who is determined to rid his town of all the undead and becomes the protector and local hero of the last people left alive there.
On the planet Kelanni, life is cheap.
With the aid of the fearsome "Keltar" enforcers in their flying cloaks, a ruthless invader is forcing the native population to mine the colloquially named "lodestone" - a substance from another universe with infinitely destructive power.
The only ones who can stop him are a tiny girl with a fiery disposition, a former Keltar, a failed revolutionary, a musician and the mysterious creature Boxx, who seems to speak only in riddles.
With the aid of the fearsome "Keltar" enforcers in their flying cloaks, a ruthless invader is forcing the native population to mine the colloquially named "lodestone" - a substance from another universe with infinitely destructive power.
The only ones who can stop him are a tiny girl with a fiery disposition, a former Keltar, a failed revolutionary, a musician and the mysterious creature Boxx, who seems to speak only in riddles.
Dark Ranger is the first book in the Many Kingdoms trilogy, a familiar fairytale world of monsters and wizards, evil and magic.
Garrett is a Ranger of the Light, a sworn guardian of the natural world and its inhabitants. His duty is to root out evil and destroy it before it can destroy the land he cherishes, but he finds it difficult to identify that evil in himself. His heart is broken by the brutal murder of his beloved, and his thirst for revenge leaves him vulnerable to the manipulation of the blood-wizard, Scythe.
Fellow rangers Wren and Nolan are determined to reclaim their friend's soul and bring him back to the Light. They are aided by a wandering dwarf and a wild fairy who longs for humanity. But as the companions discover, even magic can't save someone who doesn't want to be saved.
Garrett is a Ranger of the Light, a sworn guardian of the natural world and its inhabitants. His duty is to root out evil and destroy it before it can destroy the land he cherishes, but he finds it difficult to identify that evil in himself. His heart is broken by the brutal murder of his beloved, and his thirst for revenge leaves him vulnerable to the manipulation of the blood-wizard, Scythe.
Fellow rangers Wren and Nolan are determined to reclaim their friend's soul and bring him back to the Light. They are aided by a wandering dwarf and a wild fairy who longs for humanity. But as the companions discover, even magic can't save someone who doesn't want to be saved.
Twenty-three years ago, the 'bulls' appeared in orbit and destroyed Earth's infrastructure in less than ten seconds. These days, the alien invaders aren't as much of a problem as the surviving humans are.
Evan Greggs learns that things aren't always as bad as they seem, but sometimes the choices to be made are as murky as they are difficult when it comes to living on The Farm, a community of survivors near the Cascade Mountains in central Oregon.
When a detachment of the old United States Army arrives with new information about the invaders, the citizens of The Farm are tasked with making another hard choice.
Evan Greggs learns that things aren't always as bad as they seem, but sometimes the choices to be made are as murky as they are difficult when it comes to living on The Farm, a community of survivors near the Cascade Mountains in central Oregon.
When a detachment of the old United States Army arrives with new information about the invaders, the citizens of The Farm are tasked with making another hard choice.
There’s nothing Sergeant Jacob Knox would like more than to go home. But if he does, the war might just follow him there.
Knox leads the Head Knockers, a unit of scout-saboteurs in the war against the Dread Duke and his armies. They are the favorite squad among Captain Brighton’s Stormwalkers, until an ambush by shapeshifters kills the Captain, half the company, and Knox’s best men. Now the new Captain has new orders: he’s sending the Head Knockers to investigate an abandoned village, the possible source of the attack. It’s just Knox, his sword, and a handful of boys barely old enough to shave against an evil force burrowed deep beneath the dirt streets of an empty town. Waiting for them there is the Prince of Luster and Decay—the demonic embodiment of greed—and it’ll take steel and heart to defeat it.
This sword and soldiery novella is a prequel to the novel Tarnish.
Knox leads the Head Knockers, a unit of scout-saboteurs in the war against the Dread Duke and his armies. They are the favorite squad among Captain Brighton’s Stormwalkers, until an ambush by shapeshifters kills the Captain, half the company, and Knox’s best men. Now the new Captain has new orders: he’s sending the Head Knockers to investigate an abandoned village, the possible source of the attack. It’s just Knox, his sword, and a handful of boys barely old enough to shave against an evil force burrowed deep beneath the dirt streets of an empty town. Waiting for them there is the Prince of Luster and Decay—the demonic embodiment of greed—and it’ll take steel and heart to defeat it.
This sword and soldiery novella is a prequel to the novel Tarnish.
In New York, Walt Lawson is about to lose his girlfriend Vanessa. In Los Angeles, Raymond and Mia James are about to lose their house. Within days, none of it will matter.
When Vanessa dies of the flu, Walt is devastated. But she isn't the last. The virus quickly kills billions, reducing New York to an open grave and LA to a chaotic wilderness of violence and fires. As Raymond and Mia hole up in an abandoned mansion, where they learn to function without electricity, running water, or neighbors, Walt begins an existential walk to LA, where Vanessa had planned to move when she left him. He expects to die along the way.
Months later, a massive vessel appears above Santa Monica Bay. Walt is attacked by a crablike monstrosity in a mountain stream. The virus that ended humanity wasn't created by humans. It was inflicted from outside. The colonists who sent it are ready to finish the job--and Earth's survivors may be too few and too weak to resist.
When Vanessa dies of the flu, Walt is devastated. But she isn't the last. The virus quickly kills billions, reducing New York to an open grave and LA to a chaotic wilderness of violence and fires. As Raymond and Mia hole up in an abandoned mansion, where they learn to function without electricity, running water, or neighbors, Walt begins an existential walk to LA, where Vanessa had planned to move when she left him. He expects to die along the way.
Months later, a massive vessel appears above Santa Monica Bay. Walt is attacked by a crablike monstrosity in a mountain stream. The virus that ended humanity wasn't created by humans. It was inflicted from outside. The colonists who sent it are ready to finish the job--and Earth's survivors may be too few and too weak to resist.
Amazon Goodies
Blades of Magic by Terah Edun is a rich epic fantasy perfect for fans of The Girl of Fire and Thorns and Mistborn.
It is not a peaceful time in the Algardis Empire. War is raging between the mages and seventeen-year-old Sara Fairchild will be right in the middle of it.
She just doesn't know it yet.
Sara is the daughter of a disgraced imperial commander, executed for desertion. Sara is also the best duelist and hand-to-hand combatant in Sandrin. She lives quietly with her family's shame but when challenged about her family's honor, her opponent inevitably loses.
On the night she finds out her father's true last actions, she takes the Mercenary Guilds' vows to serve in the emperor's army. Using her quick wits and fierce fighting skills, she earns a spot in the first division.
There she discovers secrets the mages on both sides would prefer stay hidden. Dark enemies hunt her and soon it's not just Sara questioning the motivation behind this war.
While fighting mages, blackmailing merchants and discovering new friends, Sara comes across something she's never had before - passion. The question is - can she fight for her empress against a mage who might unwittingly claim her heart?
This is year one of the Initiate Wars. Sara is hoping it doesn't become the year she dies.
It is not a peaceful time in the Algardis Empire. War is raging between the mages and seventeen-year-old Sara Fairchild will be right in the middle of it.
She just doesn't know it yet.
Sara is the daughter of a disgraced imperial commander, executed for desertion. Sara is also the best duelist and hand-to-hand combatant in Sandrin. She lives quietly with her family's shame but when challenged about her family's honor, her opponent inevitably loses.
On the night she finds out her father's true last actions, she takes the Mercenary Guilds' vows to serve in the emperor's army. Using her quick wits and fierce fighting skills, she earns a spot in the first division.
There she discovers secrets the mages on both sides would prefer stay hidden. Dark enemies hunt her and soon it's not just Sara questioning the motivation behind this war.
While fighting mages, blackmailing merchants and discovering new friends, Sara comes across something she's never had before - passion. The question is - can she fight for her empress against a mage who might unwittingly claim her heart?
This is year one of the Initiate Wars. Sara is hoping it doesn't become the year she dies.
Few authors have achieved such renown as World Fantasy Life Achievement honoree and Grand Master by the Science Fiction Writers of America, Andre Norton. With the love of readers and the praise of critics, Norton's books have sold millions of copies worldwide.
The Five Senses Set - Smell: An orphaned child and captive scullery maid, young Willadene possesses an uncanny ability to sense and understand the magical odors that pervade her world. It is this remarkable talent--or curse--that carries her far from the fetid kitchen into an apprenticeship with a revered herbalist and ultimately to the highest circles of the Ducal court. But there is depravity lurking within the castle's walls, inspiring brazen treacheries and usurpations--and foul abduction as unthinkable as it is unexpected. And an innocent girl finds the heightened sense that has been her fortune is now drawing her down into a maelstrom of evil.
The Five Senses Set - Smell: An orphaned child and captive scullery maid, young Willadene possesses an uncanny ability to sense and understand the magical odors that pervade her world. It is this remarkable talent--or curse--that carries her far from the fetid kitchen into an apprenticeship with a revered herbalist and ultimately to the highest circles of the Ducal court. But there is depravity lurking within the castle's walls, inspiring brazen treacheries and usurpations--and foul abduction as unthinkable as it is unexpected. And an innocent girl finds the heightened sense that has been her fortune is now drawing her down into a maelstrom of evil.
After emerging from a coma, Faye Wills opens her eyes to complete darkness and the feeling of being trapped. Soon she discovers she is in no less than a nightmare world and awakens in the worst place imaginable. She is one of thousands of bodies in a makeshift mass grave that was once a football stadium.
Left for dead.
There are no signs of life and the only sound she hears is the buzzing of flies that follow the stench of death.
Once out of the stadium she steps into a desolate, barren world, void of all life and people. Faye learns that while in a comatose state, the world was besieged by some sort of epidemic. Without a soul around, there are a lot of missing pieces.
Where did everyone go? What really happened?
Though in a weakened state, she must pull it together and move forward. She focuses on a goal of finding not only answers but survivors. However, the further she moves in her journey, the more Faye realizes that she may never find anyone and must face the very scary and real possibility that she may not only be the last woman on earth, but the last person as well.
Left for dead.
There are no signs of life and the only sound she hears is the buzzing of flies that follow the stench of death.
Once out of the stadium she steps into a desolate, barren world, void of all life and people. Faye learns that while in a comatose state, the world was besieged by some sort of epidemic. Without a soul around, there are a lot of missing pieces.
Where did everyone go? What really happened?
Though in a weakened state, she must pull it together and move forward. She focuses on a goal of finding not only answers but survivors. However, the further she moves in her journey, the more Faye realizes that she may never find anyone and must face the very scary and real possibility that she may not only be the last woman on earth, but the last person as well.
In upstate Idaho, Ness Hook is run out of his mom's house by his bullying brother Shawn. In Redding, California, Tristan Carter is graduating college, but with no job and no prospects, she'll have to move back in with her parents.
Then the world ends.
After Ness discovers his best friend dead of disease, Shawn takes their family to the mountains to wait out the plague. As Tristan's parents fall sick, she's left to care for her younger brother Alden. Both sets of siblings dig in for the long haul. Humanity is reduced to splinters. And then the creatures who sent the virus appear in the sky.
Flushed from the mountains, Shawn and Ness join a tribe at a nuclear power plant, where they plan to launch a guerrilla war against the invaders. In California, Tristan and Alden are taken prisoner. Separated from her brother, Tristan crosses the ruins of America to track him down. She will stop at nothing to get Alden back--but her fellow survivors prove even more dangerous than the monsters who broke the world.
Then the world ends.
After Ness discovers his best friend dead of disease, Shawn takes their family to the mountains to wait out the plague. As Tristan's parents fall sick, she's left to care for her younger brother Alden. Both sets of siblings dig in for the long haul. Humanity is reduced to splinters. And then the creatures who sent the virus appear in the sky.
Flushed from the mountains, Shawn and Ness join a tribe at a nuclear power plant, where they plan to launch a guerrilla war against the invaders. In California, Tristan and Alden are taken prisoner. Separated from her brother, Tristan crosses the ruins of America to track him down. She will stop at nothing to get Alden back--but her fellow survivors prove even more dangerous than the monsters who broke the world.
“I live for the dream that my children will be born free,” she says. “That they will be what they like. That they will own the land their father gave them.”
“I live for you,” I say sadly.
Eo kisses my cheek. “Then you must live for more.”
Darrow is a Red, a member of the lowest caste in the color-coded society of the future. Like his fellow Reds, he works all day, believing that he and his people are making the surface of Mars livable for future generations. Yet he spends his life willingly, knowing that his blood and sweat will one day result in a better world for his children.
But Darrow and his kind have been betrayed. Soon he discovers that humanity reached the surface generations ago. Vast cities and lush wilds spread across the planet. Darrow—and Reds like him—are nothing more than slaves to a decadent ruling class.
Inspired by a longing for justice, and driven by the memory of lost love, Darrow sacrifices everything to infiltrate the legendary Institute, a proving ground for the dominant Gold caste, where the next generation of humanity’s overlords struggle for power. He will be forced to compete for his life and the very future of civilization against the best and most brutal of Society’s ruling class. There, he will stop at nothing to bring down his enemies . . . even if it means he has to become one of them to do so.
The ragtag crew of Serenity—mercenaries, fugitives, and one law-abiding prostitute—pursue fast cash and a little peace along the fringes of space. On a scavenger mission that promises a big payoff, they realize too late that they are being played by an old enemy with a grudge.
Written by series creator Joss Whedon and show writer Brett Matthews, this new edition features the extras previously only available in the limited deluxe edition!
Written by series creator Joss Whedon and show writer Brett Matthews, this new edition features the extras previously only available in the limited deluxe edition!
Ryan Adler and his twin sister, Jane, spent their happiest childhood days at their parents’ mountain Colorado cabin—until divorce tore their family apart. Now, with the house about to be sold, the Adler twins gather with their closest friends for one last snowboarding-filled holiday. While commitment-phobic Ryan gazes longingly at Lauren, wondering if his playboy days are over, Jane’s hopes of reconciling with her old boyfriend evaporate when he brings along his new fiancée. As drama builds among the friends, something lurks in the forest, watching the cabin, growing ever bolder as the snow falls…and hunger rises.
After a blizzard leaves the group stranded, the true test of their love and loyalty begins as the hideous creatures outside close in, one bloody attack at a time. Now Ryan, Jane, and their friends must fight—tooth and nail, bullet and blade—for their lives. Or else surrender to unspeakable deaths in the darkened woods.
The Sirens of Titan (Kurt Vonnegut Series) $1.99
The Sirens of Titan (1959) is Vonnegut's second novel and was on the Hugo ballot with Robert Heinlein's Starship Troopers but lost in what Harlan Ellison has called a monumental injustice. Sirens of Titan is a picaresque novel which almost defies being synposized; it is an interplanetary Candide (lacking perhaps Voltaire's utter bitterness), the book follows lead character Malachi Constant, a feckless but kind-hearted millionaire as he moves through the solar system on his quest for the meaning of all existence.
Constant is aided by another tycoon, Winston Rumfoord, who with the help of aliens has actually discovered the fundamental meaning of life (the retrieval of an alien artifact with an inscribed message of greetings). With the assistance of Salo, an alien root and overseeing the alien race, the Tralmafadorians (who also feature in Slaughterhouse-Five), Constant attempts to find some cosmic sense and order in the face of universal malevolence. Together Constant and Rumfoord deal with the metaphysics of "chrono-synclastic infundibula", they deal with the interference of the Tralmafadorians; the novel is pervaded by a goofy, episodic charm which barely shields the readers (or the characters) from the sense of a large and indifferent universe.
All of Vonnegut's themes and obsessions (which are further developed and/or recycled in later work) are evident here in this novel which is more hopeful than most of Vonnegut's canon. It is suggested that ultimately Constant learns that only it is impossible to learn, and that fate (and the Tralmafodorians) are impenetrable, unavoidable circumstance.
On the basis of this novel, Vonnegut was wholly claimed by the science fiction community (as witnessed by the Hugo nomination), but Vonnegut did not likewise wish to claim the community for himself and the feelings were not reciprocal. He felt from the outset that being identified as a science fiction writer could only limit his audience and trivialize his themes. His recurring character, the hack science fiction writer, Kilgore Trout (who also features in Slaughterhouse-Five), represented to Vonnegut the worst case scenario of the writer he did not wish to become.
Indexing $2.00
Good advice…especially when a story can kill you.
For most people, the story of their lives is just that: the accumulation of time, encounters, and actions into a cohesive whole. But for an unfortunate few, that day-to-day existence is affected—perhaps infected is a better word—by memetic incursion: where fairy tale narratives become reality, often with disastrous results.
That's where the ATI Management Bureau steps in, an organization tasked with protecting the world from fairy tales, even while most of their agents are struggling to keep their own fantastic archetypes from taking over their lives. When you're dealing with storybook narratives in the real world, it doesn't matter if you're Snow White, Sleeping Beauty, or the Wicked Queen: no one gets a happily ever after.
Indexing is New York Times bestselling author Seanan McGuire’s new urban fantasy where everything you thought you knew about fairy tales gets turned on its head.
The Crimson Vault (The Traveler's Gate Trilogy: Book #2) $2.99
As the conflict between Enosh and Damasca builds to war, Simon finds himself caught in the middle.
Alin is bound by prophecy to the Grandmasters of Enosh, but he begins to doubt his fate when he discovers that their talk of freedom hides a darker agenda.
Leah has never questioned her loyalty to Damasca. Now, she finds that allegiance tested as she is forced to oppose her own rebellious brother.
With these two powers on the brink of open war, the land soon trembles in the face of an even greater threat.
Who can stand against the Wanderer?
City of Light (The Traveler's Gate Trilogy: Book #3) $2.99
Simon has spent the last six months hunting Incarnations, and has begun to realize that his power alone won’t be enough to stop a true enemy.
Leah is queen over a nation of refugees, driven from their homes by the fury of Territories gone mad.
Alin rules his city with an iron fist, imposing the virtues of Elysia on an imperfect population.
Now, the three must stand united as the balance of the world shifts once more. A greater threat looms, and it has made its presence known...
The Incarnations are missing.
One Second After $2.99
Hard Luck Hank: Screw the Galaxy $2.99
Hank is a thug. He knows he's a thug. He has no problem with that realization. In his view the galaxy has given him a gift: a mutation that allows him to withstand great deals of physical trauma. He puts his abilities to the best use possible and that isn't by being a scientist.
Besides, the space station Belvaille doesn’t need scientists. It is not, generally, a thinking person’s locale. It is the remotest habitation in the entire Colmarian Confederation. There is literally no reason to be there.
Unless you are a criminal.
Because of its location, Belvaille is populated with nothing but crooks. Every day is a series of power struggles between the crime bosses.
Hank is an intrinsic part of this community as a premier gang negotiator. Not because he is eloquent or brilliant or an expert combatant, but because if you shoot him in the face he keeps on talking.
Hank believes he has it pretty good until a beautiful and mysterious blue woman enters his life with a compelling job offer.
Hank and Belvaille, so long out of public scrutiny, suddenly find themselves at the epicenter of the galaxy with a lot of very unwelcome attention.
Starshine: Aurora Rising Book One $3.03
SPACE IS VAST AND UNTAMED, AND IT HOLDS MANY SECRETS.
Now two individuals from opposite ends of settled space are on a collision course with the darkest of those secrets, even as the world threatens to explode around them.
The year is 2322. Humanity has expanded into the stars, inhabiting over 100 worlds across a third of the galaxy. Though thriving as never before, they have discovered neither alien life nor the key to utopia. Earth struggles to retain authority over far-flung planets and free-wheeling corporations while an uneasy armistice with a breakaway federation hangs by a thread as the former rebels rise in wealth and power.
Alexis Solovy is Earth Alliance royalty, her father a fallen war hero and her mother an influential military leader. But she seeks only the freedom of space and has made a fortune by reading the patterns in the chaos to discover the hidden wonders of the stars.
Nothing about her latest objective suggests the secret it conceals will turn her life-- not to mention the entire galaxy--upside down. But a chance encounter with a mysterious spy leads to a discovery which will thrust Alex into the middle of a galactic power struggle and a sinister conspiracy, whether she likes it or not.
Terms of Enlistment (Frontlines) - $3.99
The year is 2108, and the North American Commonwealth is bursting at the seams. For welfare rats like Andrew Grayson, there are only two ways out of the crime-ridden and filthy welfare tenements, where you're restricted to two thousand calories of badly flavored soy every day:
You can hope to win the lottery and draw a ticket on a colony ship settling off-world, or you can join the service.
With the colony lottery a pipe dream, Andrew chooses to enlist in the armed forces for a shot at real food, a retirement bonus, and maybe a ticket off Earth. But as he starts a career of supposed privilege, he soon learns that the good food and decent health care come at a steep price…and that the settled galaxy holds far greater dangers than military bureaucrats or the gangs that rule the slums.
The Nelson Touch (Ark Royal) $3.99
Ark Royal – the Royal Navy’s outdated space carrier – has won a smashing victory against the enigmatic aliens, capturing one of their starships and returning to Earth. Now, Admiral Theodore Smith and his crew are assigned to command a fleet charged with making a deep-penetration raid into alien territory, a fleet made up of carriers from four different nations.
But with a crewman who isn't what he seems, untested pilots and international friction – and a new and dangerous alien plan - can Ted and his crew survive their mission ... or will they die, alone and unremarked, hundreds of light years from home?
Snitch (The Bea Catcher Chronicles) $3.99
Secrets. Lies. They smother. But the truth—sometimes the truth is worse. It kills. Leaves blood on your hands.
As the days count down to her eighteenth birthday, Bea feels trapped. Trapped by her dark past, by her parents’ expectations, even by her own dreams for the future. The road ahead is unclear, blurred with secrets and lies.
The only constant, sure thing in her life is Sergeant Dan Daniels. He’s faced with a gang-related murder case and asks Bea to use her “skill” to see and then draw the truth out of the suspect...literally. But when she does, it leaves her with more unanswered questions. And then another teen is shot—clinging for his life.
Time is running out. Can Bea find the killer before someone else gets hurt?
Z 2134 (Z 2134 series) - $3.99
It is the year 2134 in a dystopian America, following a series of zombie plagues which infected and decimated much of the world’s population starting 100 years ago.
Those left, formed six walled Cities throughout the continent, all under the rule of a totalitarian government which enforces strict control over its populace.
You must obey your government.
You must be a good citizen.
You must be a productive citizen.
You must not break the law.
Or The City Watch will find you and arrest you.
Jonah Lovecraft, a former Watcher, was arrested for the murder of his wife. And like most criminals, he has one chance at freedom — to participate in The Darwin Games, a televised survival show which pits two players from each city against one another in The Barrens, the uninhabited areas outside the City Walls.
He’ll also have to face another enemy — the zombies which still roam The Barrens.
As he fights for his freedom against impossible odds, his daughter, Anastasia, stumbles into people who have information about her father — information which will change her life forever.
But it will also put her in the crosshairs of her father’s enemies.
Ender's Game: 1 (The Ender Quintet) - $3.99
In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.
Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.
Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
The Dragon Coin (The Judas Chronicles #4) $4.99
Free of the threat of Viktor Kaslow, William Barrow (aka Judas Iscariot) is tantalizingly close to finally having the life he has dreamed of with Beatrice and Alistair. A life blessed with youthful optimism and renewed companionship—things he once feared were forever lost. But such optimism is short lived. An ancient menace far worse than Kaslow has successfully tracked William and Roderick to Virginia, after hunting the pair for nearly five hundred years. Hailing from the older kingdoms of Europe, this new threat once gained notoriety as the cruelest tyrant in recorded history.
Vlad Tepes.
Better known as Vlad the Impaler, and the inspiration for Bram Stoker’s Dracula, this ruthlessly cruel immortal carries an unquenchable thirst for torture, slavery, and bloodletting—in addition to a longstanding grudge against William and Roderick. Yet, vengeance is not what spurs the wicked vampire to force this reunion. Instead, the lure of eternal youth and freedom from the sun’s blistering rays are what pull the real Dracul from his secluded island castle in the Adriatic Sea.
Dracul’s lifeline to immortality is tied to a blood coin—one that William is reluctant to pursue. However, once faced with dire alternatives between long-standing friendships, the welfare of his family, and the threat of bondage upon the entire world, there is no other choice.
Find the Dragon Coin…or pay the ultimate price.
The Line (Witching Savannah, Book One) $4.99
Savannah is considered a Southern treasure, a city of beauty with a rich, colorful past. Some might even call it magical…
To the uninitiated, Savannah shows only her bright face and genteel manner. Those who know her well, though, can see beyond her colonial trappings and small-city charm to a world where witchcraft is respected, Hoodoo is feared, and spirits linger. Mercy Taylor is all too familiar with the supernatural side of Savannah, being a member of the most powerful family of witches in the South.
Despite being powerless herself, of course.
Having grown up without magic of her own, in the shadow of her talented and charismatic twin sister, Mercy has always thought herself content. But when a series of mishaps—culminating in the death of the Taylor matriarch—leaves a vacuum in the mystical underpinnings of Savannah, she finds herself thrust into a mystery that could shake her family apart…and unleash a darkness the line of Taylor witches has been keeping at bay for generations.
In The Line, the first book of the Witching Savannah series, J.D. Horn weaves magic, romance, and betrayal into a captivating Southern Gothic fantasy with a contemporary flare.
After a blizzard leaves the group stranded, the true test of their love and loyalty begins as the hideous creatures outside close in, one bloody attack at a time. Now Ryan, Jane, and their friends must fight—tooth and nail, bullet and blade—for their lives. Or else surrender to unspeakable deaths in the darkened woods.
The Sirens of Titan (Kurt Vonnegut Series) $1.99
The Sirens of Titan (1959) is Vonnegut's second novel and was on the Hugo ballot with Robert Heinlein's Starship Troopers but lost in what Harlan Ellison has called a monumental injustice. Sirens of Titan is a picaresque novel which almost defies being synposized; it is an interplanetary Candide (lacking perhaps Voltaire's utter bitterness), the book follows lead character Malachi Constant, a feckless but kind-hearted millionaire as he moves through the solar system on his quest for the meaning of all existence.
Constant is aided by another tycoon, Winston Rumfoord, who with the help of aliens has actually discovered the fundamental meaning of life (the retrieval of an alien artifact with an inscribed message of greetings). With the assistance of Salo, an alien root and overseeing the alien race, the Tralmafadorians (who also feature in Slaughterhouse-Five), Constant attempts to find some cosmic sense and order in the face of universal malevolence. Together Constant and Rumfoord deal with the metaphysics of "chrono-synclastic infundibula", they deal with the interference of the Tralmafadorians; the novel is pervaded by a goofy, episodic charm which barely shields the readers (or the characters) from the sense of a large and indifferent universe.
All of Vonnegut's themes and obsessions (which are further developed and/or recycled in later work) are evident here in this novel which is more hopeful than most of Vonnegut's canon. It is suggested that ultimately Constant learns that only it is impossible to learn, and that fate (and the Tralmafodorians) are impenetrable, unavoidable circumstance.
On the basis of this novel, Vonnegut was wholly claimed by the science fiction community (as witnessed by the Hugo nomination), but Vonnegut did not likewise wish to claim the community for himself and the feelings were not reciprocal. He felt from the outset that being identified as a science fiction writer could only limit his audience and trivialize his themes. His recurring character, the hack science fiction writer, Kilgore Trout (who also features in Slaughterhouse-Five), represented to Vonnegut the worst case scenario of the writer he did not wish to become.
Indexing $2.00
Good advice…especially when a story can kill you.
For most people, the story of their lives is just that: the accumulation of time, encounters, and actions into a cohesive whole. But for an unfortunate few, that day-to-day existence is affected—perhaps infected is a better word—by memetic incursion: where fairy tale narratives become reality, often with disastrous results.
That's where the ATI Management Bureau steps in, an organization tasked with protecting the world from fairy tales, even while most of their agents are struggling to keep their own fantastic archetypes from taking over their lives. When you're dealing with storybook narratives in the real world, it doesn't matter if you're Snow White, Sleeping Beauty, or the Wicked Queen: no one gets a happily ever after.
Indexing is New York Times bestselling author Seanan McGuire’s new urban fantasy where everything you thought you knew about fairy tales gets turned on its head.
The Crimson Vault (The Traveler's Gate Trilogy: Book #2) $2.99
As the conflict between Enosh and Damasca builds to war, Simon finds himself caught in the middle.
Alin is bound by prophecy to the Grandmasters of Enosh, but he begins to doubt his fate when he discovers that their talk of freedom hides a darker agenda.
Leah has never questioned her loyalty to Damasca. Now, she finds that allegiance tested as she is forced to oppose her own rebellious brother.
With these two powers on the brink of open war, the land soon trembles in the face of an even greater threat.
Who can stand against the Wanderer?
City of Light (The Traveler's Gate Trilogy: Book #3) $2.99
Simon has spent the last six months hunting Incarnations, and has begun to realize that his power alone won’t be enough to stop a true enemy.
Leah is queen over a nation of refugees, driven from their homes by the fury of Territories gone mad.
Alin rules his city with an iron fist, imposing the virtues of Elysia on an imperfect population.
Now, the three must stand united as the balance of the world shifts once more. A greater threat looms, and it has made its presence known...
The Incarnations are missing.
One Second After $2.99
New York Times best selling author William R. Forstchen now brings us a story which can be all too terrifyingly real...a story in which one man struggles to save his family and his small North Carolina town after America loses a war, in one second, a war that will send America back to the Dark Ages...A war based upon a weapon, an Electro Magnetic Pulse (EMP). A weapon that may already be in the hands of our enemies.
Months before publication, One Second After has already been cited on the floor of Congress as a book all Americans should read, a book already being discussed in the corridors of the Pentagon as a truly realistic look at a weapon and its awesome power to destroy the entire United States, literally within one second. It is a weapon that the Wall Street Journal warns could shatter America. In the tradition of On the Beach, Fail Safe and Testament, this book, set in a typical American town, is a dire warning of what might be our future...and our end.
Hard Luck Hank: Screw the Galaxy $2.99
Hank is a thug. He knows he's a thug. He has no problem with that realization. In his view the galaxy has given him a gift: a mutation that allows him to withstand great deals of physical trauma. He puts his abilities to the best use possible and that isn't by being a scientist.
Besides, the space station Belvaille doesn’t need scientists. It is not, generally, a thinking person’s locale. It is the remotest habitation in the entire Colmarian Confederation. There is literally no reason to be there.
Unless you are a criminal.
Because of its location, Belvaille is populated with nothing but crooks. Every day is a series of power struggles between the crime bosses.
Hank is an intrinsic part of this community as a premier gang negotiator. Not because he is eloquent or brilliant or an expert combatant, but because if you shoot him in the face he keeps on talking.
Hank believes he has it pretty good until a beautiful and mysterious blue woman enters his life with a compelling job offer.
Hank and Belvaille, so long out of public scrutiny, suddenly find themselves at the epicenter of the galaxy with a lot of very unwelcome attention.
Starshine: Aurora Rising Book One $3.03
SPACE IS VAST AND UNTAMED, AND IT HOLDS MANY SECRETS.
Now two individuals from opposite ends of settled space are on a collision course with the darkest of those secrets, even as the world threatens to explode around them.
The year is 2322. Humanity has expanded into the stars, inhabiting over 100 worlds across a third of the galaxy. Though thriving as never before, they have discovered neither alien life nor the key to utopia. Earth struggles to retain authority over far-flung planets and free-wheeling corporations while an uneasy armistice with a breakaway federation hangs by a thread as the former rebels rise in wealth and power.
Alexis Solovy is Earth Alliance royalty, her father a fallen war hero and her mother an influential military leader. But she seeks only the freedom of space and has made a fortune by reading the patterns in the chaos to discover the hidden wonders of the stars.
Nothing about her latest objective suggests the secret it conceals will turn her life-- not to mention the entire galaxy--upside down. But a chance encounter with a mysterious spy leads to a discovery which will thrust Alex into the middle of a galactic power struggle and a sinister conspiracy, whether she likes it or not.
Terms of Enlistment (Frontlines) - $3.99
The year is 2108, and the North American Commonwealth is bursting at the seams. For welfare rats like Andrew Grayson, there are only two ways out of the crime-ridden and filthy welfare tenements, where you're restricted to two thousand calories of badly flavored soy every day:
You can hope to win the lottery and draw a ticket on a colony ship settling off-world, or you can join the service.
With the colony lottery a pipe dream, Andrew chooses to enlist in the armed forces for a shot at real food, a retirement bonus, and maybe a ticket off Earth. But as he starts a career of supposed privilege, he soon learns that the good food and decent health care come at a steep price…and that the settled galaxy holds far greater dangers than military bureaucrats or the gangs that rule the slums.
The Nelson Touch (Ark Royal) $3.99
Ark Royal – the Royal Navy’s outdated space carrier – has won a smashing victory against the enigmatic aliens, capturing one of their starships and returning to Earth. Now, Admiral Theodore Smith and his crew are assigned to command a fleet charged with making a deep-penetration raid into alien territory, a fleet made up of carriers from four different nations.
But with a crewman who isn't what he seems, untested pilots and international friction – and a new and dangerous alien plan - can Ted and his crew survive their mission ... or will they die, alone and unremarked, hundreds of light years from home?
Snitch (The Bea Catcher Chronicles) $3.99
Secrets. Lies. They smother. But the truth—sometimes the truth is worse. It kills. Leaves blood on your hands.
As the days count down to her eighteenth birthday, Bea feels trapped. Trapped by her dark past, by her parents’ expectations, even by her own dreams for the future. The road ahead is unclear, blurred with secrets and lies.
The only constant, sure thing in her life is Sergeant Dan Daniels. He’s faced with a gang-related murder case and asks Bea to use her “skill” to see and then draw the truth out of the suspect...literally. But when she does, it leaves her with more unanswered questions. And then another teen is shot—clinging for his life.
Time is running out. Can Bea find the killer before someone else gets hurt?
Z 2134 (Z 2134 series) - $3.99
It is the year 2134 in a dystopian America, following a series of zombie plagues which infected and decimated much of the world’s population starting 100 years ago.
Those left, formed six walled Cities throughout the continent, all under the rule of a totalitarian government which enforces strict control over its populace.
You must obey your government.
You must be a good citizen.
You must be a productive citizen.
You must not break the law.
Or The City Watch will find you and arrest you.
Jonah Lovecraft, a former Watcher, was arrested for the murder of his wife. And like most criminals, he has one chance at freedom — to participate in The Darwin Games, a televised survival show which pits two players from each city against one another in The Barrens, the uninhabited areas outside the City Walls.
He’ll also have to face another enemy — the zombies which still roam The Barrens.
As he fights for his freedom against impossible odds, his daughter, Anastasia, stumbles into people who have information about her father — information which will change her life forever.
But it will also put her in the crosshairs of her father’s enemies.
Ender's Game: 1 (The Ender Quintet) - $3.99
In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.
Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.
Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
The Dragon Coin (The Judas Chronicles #4) $4.99
Free of the threat of Viktor Kaslow, William Barrow (aka Judas Iscariot) is tantalizingly close to finally having the life he has dreamed of with Beatrice and Alistair. A life blessed with youthful optimism and renewed companionship—things he once feared were forever lost. But such optimism is short lived. An ancient menace far worse than Kaslow has successfully tracked William and Roderick to Virginia, after hunting the pair for nearly five hundred years. Hailing from the older kingdoms of Europe, this new threat once gained notoriety as the cruelest tyrant in recorded history.
Vlad Tepes.
Better known as Vlad the Impaler, and the inspiration for Bram Stoker’s Dracula, this ruthlessly cruel immortal carries an unquenchable thirst for torture, slavery, and bloodletting—in addition to a longstanding grudge against William and Roderick. Yet, vengeance is not what spurs the wicked vampire to force this reunion. Instead, the lure of eternal youth and freedom from the sun’s blistering rays are what pull the real Dracul from his secluded island castle in the Adriatic Sea.
Dracul’s lifeline to immortality is tied to a blood coin—one that William is reluctant to pursue. However, once faced with dire alternatives between long-standing friendships, the welfare of his family, and the threat of bondage upon the entire world, there is no other choice.
Find the Dragon Coin…or pay the ultimate price.
The Line (Witching Savannah, Book One) $4.99
Savannah is considered a Southern treasure, a city of beauty with a rich, colorful past. Some might even call it magical…
To the uninitiated, Savannah shows only her bright face and genteel manner. Those who know her well, though, can see beyond her colonial trappings and small-city charm to a world where witchcraft is respected, Hoodoo is feared, and spirits linger. Mercy Taylor is all too familiar with the supernatural side of Savannah, being a member of the most powerful family of witches in the South.
Despite being powerless herself, of course.
Having grown up without magic of her own, in the shadow of her talented and charismatic twin sister, Mercy has always thought herself content. But when a series of mishaps—culminating in the death of the Taylor matriarch—leaves a vacuum in the mystical underpinnings of Savannah, she finds herself thrust into a mystery that could shake her family apart…and unleash a darkness the line of Taylor witches has been keeping at bay for generations.
In The Line, the first book of the Witching Savannah series, J.D. Horn weaves magic, romance, and betrayal into a captivating Southern Gothic fantasy with a contemporary flare.
Hank was a dying breed on the space station Belvaille. The criminal gangs that had once made their homes there were forced out by the corporations that had taken over since the facility became an Independent Protectorate.
Instead of the gentlemanly gang wars that had once dominated the scene, and made Hank's services prized as a negotiator, the city was now plagued by the clash of corporate armies using heavy weapons. Even tanks roamed the streets regularly.
Most everyone from the olden days had either fled the station or was killed due to the organizational changes. Changes that Hank personally brought about when he had negotiated Belvaille's status with the Navy.
As Hank contemplates whether he can survive in this increasingly hostile environment, he realizes that things aren't as bad as they seem--they are quite a bit worse. The constant power plays among corporations might have further reach than just the alleys of a backwater space station at the edge of the galaxy.
NOTE: Sequel to Hard Luck Hank - Screw the Galaxy
Instead of the gentlemanly gang wars that had once dominated the scene, and made Hank's services prized as a negotiator, the city was now plagued by the clash of corporate armies using heavy weapons. Even tanks roamed the streets regularly.
Most everyone from the olden days had either fled the station or was killed due to the organizational changes. Changes that Hank personally brought about when he had negotiated Belvaille's status with the Navy.
As Hank contemplates whether he can survive in this increasingly hostile environment, he realizes that things aren't as bad as they seem--they are quite a bit worse. The constant power plays among corporations might have further reach than just the alleys of a backwater space station at the edge of the galaxy.
NOTE: Sequel to Hard Luck Hank - Screw the Galaxy
This Omnibus Edition collects the five Wool books into a single volume. It is for those who arrived late to the party and who wish to save a dollar or two while picking up the same stories in a single package.
The first Wool story was released as a standalone short in July of 2011. Due to reviewer demand, the rest of the story was released over the next six months. My thanks go out to those reviewers who clamored for more. Without you, none of this would exist. Your demand created this as much as I did.
This is the story of mankind clawing for survival, of mankind on the edge. The world outside has grown unkind, the view of it limited, talk of it forbidden. But there are always those who hope, who dream. These are the dangerous people, the residents who infect others with their optimism. Their punishment is simple. They are given the very thing they profess to want: They are allowed outside.
The first Wool story was released as a standalone short in July of 2011. Due to reviewer demand, the rest of the story was released over the next six months. My thanks go out to those reviewers who clamored for more. Without you, none of this would exist. Your demand created this as much as I did.
This is the story of mankind clawing for survival, of mankind on the edge. The world outside has grown unkind, the view of it limited, talk of it forbidden. But there are always those who hope, who dream. These are the dangerous people, the residents who infect others with their optimism. Their punishment is simple. They are given the very thing they profess to want: They are allowed outside.
When Nick Hall wakes up in a dumpster--bloodied, without a memory, and hearing voices in his head--he knows things are bad. But they're about to get far worse. Because he's being hunted by a team of relentless assassins. Soon Hall discovers that advanced electronics have been implanted in his brain, and he now has two astonishing abilities. He can surf the web using thoughts alone. And he can read minds. But who inserted the implants? And why? And why is someone so desperate to kill him?
As Hall races to find answers, he comes to learn that far more is at stake than just his life. Because his actions can either catapult civilization to new heights--or bring about its total collapse.
Extrapolated from actual research on thought-controlled web surfing, Mind's Eye is a smart, roller-coaster ride of a thriller. One that raises a number of intriguing, and sometimes chilling, possibilities about a future that is just around the corner.
As Hall races to find answers, he comes to learn that far more is at stake than just his life. Because his actions can either catapult civilization to new heights--or bring about its total collapse.
Extrapolated from actual research on thought-controlled web surfing, Mind's Eye is a smart, roller-coaster ride of a thriller. One that raises a number of intriguing, and sometimes chilling, possibilities about a future that is just around the corner.
Six days ago, astronaut Mark Watney became one of the first people to walk on Mars.
Now, he's sure he'll be the first person to die there.
After a dust storm nearly kills him and forces his crew to evacuate while thinking him dead, Mark finds himself stranded and completely alone with no way to even signal Earth that he’s alive—and even if he could get word out, his supplies would be gone long before a rescue could arrive.
Chances are, though, he won't have time to starve to death. The damaged machinery, unforgiving environment, or plain-old "human error" are much more likely to kill him first.
But Mark isn't ready to give up yet. Drawing on his ingenuity, his engineering skills—and a relentless, dogged refusal to quit—he steadfastly confronts one seemingly insurmountable obstacle after the next. Will his resourcefulness be enough to overcome the impossible odds against him?
Now, he's sure he'll be the first person to die there.
After a dust storm nearly kills him and forces his crew to evacuate while thinking him dead, Mark finds himself stranded and completely alone with no way to even signal Earth that he’s alive—and even if he could get word out, his supplies would be gone long before a rescue could arrive.
Chances are, though, he won't have time to starve to death. The damaged machinery, unforgiving environment, or plain-old "human error" are much more likely to kill him first.
But Mark isn't ready to give up yet. Drawing on his ingenuity, his engineering skills—and a relentless, dogged refusal to quit—he steadfastly confronts one seemingly insurmountable obstacle after the next. Will his resourcefulness be enough to overcome the impossible odds against him?
No comments:
Post a Comment